翻訳と辞書 |
Breaking Boredom Project : ウィキペディア英語版 | Breaking Boredom Project
An artistic project curated by Ahmed Foula in Cairo, 2008. ==Idea==
Far from the consumptive aspect, which is closely connected to the nature of the field of graphic design as one of the applied arts, this project is based on exploring new design approaches that depends on the coincidence in its construction. The project relies on the idea of the Exquisite Corpse game, which was founded in 1925. The rules of the game were used to generate a succession of designs, as each participant will use the endpoint created by the previous designer to start his contribution. Each design consists of four consecutive contributions. Six Graphic designers participated in *(Breaking Boredom Project ) to create twelve designs according to particular rules that differ from the traditional thinking patterns. The First Exhibition of the pieces took place at The Townhouse Gallery, downtown Cairo. The Second exhibition took place at the Alexandria Contemporary Arts Forum (ACAF).
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Breaking Boredom Project」の詳細全文を読む
スポンサード リンク
翻訳と辞書 : 翻訳のためのインターネットリソース |
Copyright(C) kotoba.ne.jp 1997-2016. All Rights Reserved.
|
|